GAME TECHNOLOGIES IN TEACHING FRENCH GRAMMAR AND VOCABULARY

Main Article Content

Kurnaliyev Xusniddin Niyazovich

Abstract

The application of game-based technologies in teaching French grammar and vocabulary has emerged as an innovative approach in language education. This article explores the integration of gamification techniques to enhance students' engagement and retention in learning complex linguistic structures. By leveraging interactive tools and digital platforms, educators can create a dynamic learning environment that promotes active participation and fosters deeper understanding. The study focuses on the implementation of game-based methodologies in French language classrooms in Uzbekistan, targeting university students majoring in English philology. The findings highlight the benefits of gamification in overcoming traditional learning barriers and improving language acquisition outcomes.

Article Details

How to Cite
Kurnaliyev Xusniddin Niyazovich. (2025). GAME TECHNOLOGIES IN TEACHING FRENCH GRAMMAR AND VOCABULARY. Galaxy International Interdisciplinary Research Journal, 13(1), 141–150. Retrieved from https://internationaljournals.co.in/index.php/giirj/article/view/6185
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Articles

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