THE SIGNIFICANCE OF INTERACTIVE GAMES IN COMPUTER SCIENCE EDUCATION: NEW APPROACHES FOR CHILDREN

Authors

  • Y. K. Khudayberganov
  • I. A. Khontorayev National University of Uzbekistan named after Mirzo Ulugbek

Keywords:

Interactive games, Computer science education, Pedagogical approaches, Programming education, Motivation

Abstract

This article discusses the creation of an online educational platform that teaches computer science to children through interactive games. Digital skills are crucial today, and it is essential to spark children’s interest in technology from an early age. Therefore, the platform offers lessons enriched with game elements, making the learning process engaging and effective.

References

Mayer, R. E. (2018). Learning and Instruction. Pearson Education.

Anderson, C. A. (2020). The Impact of Interactive Games on Cognitive Development in Children. Journal of Educational Psychology, 112(4), 567-579.

Piaget, J. (1952). The Origins of Intelligence in Children. International Universities Press.

Vygotsky, L. S. (1978). Mind in Society: The Development of Higher Psychological Processes. Harvard University Press.

Smith, J. (2021). Social and Cognitive Benefits of Game-based Learning. Educational Technology Research and Development, 69(2), 253-268.

Sullivan, F., & Kuehne, L. (2022). Gaming in Education: How Video Games Enhance the Learning Experience. Cambridge University Press.

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Published

2024-12-05

Issue

Section

Articles