THEORETICAL BASIS OF APPLICATION OF COMPUTER IMITATION MODELS IN TEACHING TYPES OF COMPUTER GRAPHICS
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Abstract
Today, with the help of modern technologies, great achievements are achieved in the field of technology, as evidenced by modern cars, parking lots, car parts, spaceships, skyscrapers, vertical forests, modern gardens and household appliances. Computer graphics are invaluable when creating equipment projects (interior, exterior and landscape). Therefore, this article deals with the topics of computer graphics, that is, the organization of training in raster and vector graphics based on simulation models.
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References
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